High accuracy and long range allow soldiers using this weapon to reliably take out aliens from afar. ![]() Precision rifles excel at long-range combat. This combination makes them perfect in close quarters but lack the ability to contribute meaningfully at range. A soldier using a shotgun can only take snap and normal shots. Each shot fires three smaller rounds that deal slightly less damage than an assault rifle shot. Shotguns are lighter than assault rifles and require fewer TU to shoot. They give a bonus to reaction fire and can deal high damage, but have poor range and accuracy. Shotguns are excellent close-range weapons. Although they do not excel at any one role, a Xenonaut equipped with a rifle is useful in every situation. They have moderate range, accuracy, weight, and can use burst-fire. ![]() Rifles are the most versatile weapon for the Xenonauts. Their light weight also makes them viable to be carried as a side-arm for specialists such as rocket launcher or precision rifle users to give them an option to fight at close quarters. Pistols' unique advantage is that they only need one hand to use, allowing a soldier to wield a shield or use a grenade without a TU penalty. Pistols are light weight, give a high bonus to reaction fire and deal as much damage as assault rifles, but have low range and accuracy.
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